Events
These events are added by denizen-reflect to handle custom interactions.
Custom Command
Event:
custom commandTriggers: When a custom command is executed.
Switches:
id:<id>: Only process the event if the command ID matches.
Context:
<context.id>: Returns the ElementTag of the id command.<context.<argument>>: Returns the ObjectTag of the specified argument.
Determine:
ElementTagto send a command execution error.
Custom Tag
Event:
custom tagTriggers: When a custom tag is filled in.
Switches:
id:<id>: Only process the event for a specific tag ID.object_type:<object_type>: Only process if the tag is used on a specific object type.
Context:
<context.id>: Returns the ID of the tag.<context.object>: Returns the ObjectTag the tag is being used on.<context.object_type>: Returns the type of the object (e.g.,player,item).<context.raw_param>: Returns the raw parameter string passed to the tag.<context.param>: Returns the parameter as an ObjectTag.
Determine:
ObjectTagto fill the tag.
Placeholder
Event:
placeholderTriggers: When a custom palceholder is filled in.
Switches:
id:<id>: Only process the event for a specific placeholder identifier.
Context:
<context.id>: The placeholder identifier.<context.params>: The parameters passed to the placeholder.
Determine:
ElementTagto fill the placeholder.
Last updated