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Events


These events are added by denizen-reflect to handle custom interactions.


Custom Command

  • Event: custom command
  • Triggers: When a custom command is executed.
  • Switches:
    • id:<id>: Only process the event if the command ID matches.
  • Context:
    • <context.id>: Returns the ElementTag of the id command.
    • <context.<argument>>: Returns the ObjectTag of the specified argument.
  • Determine:
    • ElementTag to send a command execution error.

Custom Tag

  • Event: custom tag
  • Triggers: When a custom tag is filled in.
  • Switches:
    • id:<id>: Only process the event for a specific tag ID.
    • object_type:<object_type>: Only process if the tag is used on a specific object type.
  • Context:
    • <context.id>: Returns the ID of the tag.
    • <context.object>: Returns the ObjectTag the tag is being used on.
    • <context.object_type>: Returns the type of the object (e.g., player, item).
    • <context.raw_param>: Returns the raw parameter string passed to the tag.
    • <context.param>: Returns the parameter as an ObjectTag.
  • Determine:
    • ObjectTag to fill the tag.

Placeholder

  • Event: placeholder
  • Triggers: When a custom palceholder is filled in.
  • Switches:
    • id:<id>: Only process the event for a specific placeholder identifier.
  • Context:
    • <context.id>: The placeholder identifier.
    • <context.params>: The parameters passed to the placeholder.
  • Determine:
    • ElementTag to fill the placeholder.

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